Square Enix wants to remake Final Fantasy 6 as well

Many consider Final Fantasy 6 as the best pre-3D Final Fantasy installment and one of the most memorable entries in the series in general.


Mickey Mouse once said something along the lines of, "If you wish upon a star hard enough and work at it, all your dreams will come true." So, maybe, just maybe, if Square Enix Vice President, Yoshinori Kitase, wills it enough, a remake of FFVI can happen. After all, several employees have expressed their interest to modernize one of the most iconic JRPG titles of all time.

If all the rumors about Square Enix's remakes plans are true, an FF6 Remake won't happen at least until 2028 if not 2029.

The Final Fantasy 7 Remake producer recently revealed that his development team has often asked him if Square Enix is at least considering an FF6 remake.

Kitase didn't say yes, but he didn't say no either.

All of this revelation came as part of a roundtable interview on the official Square Enix YouTube channel as part of Square Enix's promotion for the Final Fantasy Pixel Remaster collection.

Final Fantasy 6 was initially released for the Super NES in 1994, and it quickly established itself as a standout in the series. Renowned for breaking away from the franchise's medieval settings, it opted instead for a steampunk world inspired by the Second Industrial Revolution. The game offered a rich, mature plot and introduced memorable characters, including young heroine Terra Brandford and the maniacal clown sorcerer Kefka Palazzo, who once poisoned a river and killed a village worth of people for the heck of it.

Over the years, FF6 has been ported to modern systems such as the PC and Nintendo Switch. Still, many are dreaming of a full-blown remake, much like what Square Enix did with Final Fantasy 7.

The FF6 Pixel Remaster is fine as it is but a full-on 3D remake wouldn't be the worst idea.

The desire for a Final Fantasy 6 remake doesn’t only come from the fans. Unfortunately, Kitase admitted that remaking Final Fantasy 6 would be a challenging endeavor, especially with ongoing commitments to the Final Fantasy 7 Rebirth and its upcoming sequel.

Not to mention, Square Enix is reportedly working on a remake of Final Fantasy 9 and Final Fantasy X as well as a remaster of Final Fantasy Tactics.

Then again, with Final Fantasy creator, Hironobu Sakaguchi, on board, anything can happen.

As Sakaguchi chimed in to somewhat humorously nudge Kitase about a Final Fantasy 6 remake, the idea of remaking story elements like the train suplex in high-definition graphics presents an exciting, albeit difficult, challenge. Still, even amidst the laughter, there's a sense that both the company and fans yearn for this iconic title's return in a new, revamped form.

Remaking FF6 will likely be a full division effort over at Square Enix.

However, remaking Final Fantasy 6 comes with its fair share of obstacles. The original game's pixel art and 2D format would necessitate a complete overhaul of the story and graphics. Even so, this challenge didn't deter Square Enix when they first tackled Final Fantasy 7's modern iteration, suggesting that a remake could indeed be on the cards.

But for the time being, the focus remains squarely on the ongoing Final Fantasy 7 Remake and the upcoming Final Fantasy 16. The latter is currently occupying much of Square Enix's time and effort, promising to deliver a new experience for Final Fantasy enthusiasts.

As part of Square Enix's latest marketing stunt, the Tower of London now sees a real-life replica of one of the game's in-game swords. Between that, the successful demo, and the review embargo lifting, FF16's success should pad Square Enix's coffers enough that it can bring on board more talent to work on even more remakes.

At the end of the day, if the financials make sense, a FF6 Remake should happen sooner rather than later.

Meanwhile, the Final Fantasy 7 Rebirth should come out sometime early next year, with the final part of the trilogy remake expected by 2027 or 2028.


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Ray Ampoloquio
Ray is a lifelong gamer with a nose for keeping up with the latest news in and out of the gaming industry. When he's not reading, writing, editing, and playing video games, he builds and repairs computers in his spare time. You can find Ray on Twitter and LinkedIn.
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